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  1. Recent work on 3D-aware image synthesis has achieved compelling results using advances in neural rendering. However, 3D-aware synthesis of face dynamics hasn't received much attention. Here, we study how to explicitly control generative model synthesis of face dynamics exhibiting non-rigid motion (e.g., facial expression change), while simultaneously ensuring 3D-awareness. For this we propose a Controllable Radiance Field (CoRF): 1) Motion control is achieved by embedding motion features within the layered latent motion space of a style-based generator; 2) To ensure consistency of background, motion features and subject-specific attributes such as lighting, texture, shapes, albedo, and identity, a face parsing net, a head regressor and an identity encoder are incorporated. On head image/video data we show that CoRFs are 3D-aware while enabling editing of identity, viewing directions, and motion. 
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  3. Understanding interactions between entities, e.g., joints of the human body, team sports players, etc., is crucial for tasks like forecasting. However, interactions between entities are commonly not observed and often hard to quantify. To address this challenge, recently, ‘Neural Relational Inference’ was introduced. It predicts static relations between entities in a system and provides an interpretable representation of the underlying system dynamics that are used for better trajectory forecasting. However, generally, relations between entities change as time progresses. Hence, static relations improperly model the data. In response to this, we develop Dynamic Neural Relational Inference (dNRI), which incorporates insights from sequential latent variable models to predict separate relation graphs for every time-step. We demonstrate on several real-world datasets that modeling dynamic relations improves forecasting of complex trajectories. 
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  5. Video object segmentation is challenging yet important in a wide variety of applications for video analysis. Recent works formulate video object segmentation as a prediction task using deep nets to achieve appealing state-of-the-art performance. Due to the formulation as a prediction task, most of these methods require fine-tuning during test time, such that the deep nets memorize the appearance of the objects of interest in the given video. However, fine-tuning is time-consuming and computationally expensive, hence the algorithms are far from real time. To address this issue, we develop a novel matching based algorithm for video object segmentation. In contrast to memorization based classification techniques, the proposed approach learns to match extracted features to a provided template without memorizing the appearance of the objects. We validate the effectiveness and the robustness of the proposed method on the challenging DAVIS-16, DAVIS-17, Youtube-Objects and JumpCut datasets. Extensive results show that our method achieves comparable performance without fine-tuning and is much more favorable in terms of computational time. 
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